[Fictionary] a modest proposal for the next round

lindafowens at netzero.com lindafowens at netzero.com
Fri Dec 2 16:30:43 EST 2011


Jim, Fine by me, but I missed your deadline.  I open my emails merely 2-3 times a week, usually.  But how are you going to figure out who leads the next round?  LInda

---------- Original Message ----------
From: Jim Moskowitz <jim at jimmosk.com>
To: fictionary at swarpa.net
Subject: [Fictionary] a modest proposal for the next round
Date: Wed, 30 Nov 2011 13:44:01 -0500

I'm interested in trying something different, to stretch our 
creativity in a slightly different direction. But I realize that I 
can't unilaterally change the game without consulting all the 
players. So please let me know if you agree or disagree with my 
proposal for the next round:

As a followup to the JINKIM round I was asked for the rules to my 
fictitious 19th-century children's game (copied below in case you 
didn't see it). In working on the proper way to word the description 
I came across an old book of such games. I'd like the next round to 
involve players trying to write in its style; rather than a 
dictionary definition of a word, I'd like us to each explain how to 
play STONE. As always, you'd send me your fake rules, I'd slip in the 
real rules, and then we'd vote for the most plausible Stone.

Please let me know by Friday Noon (EST) whether you're okay with this 
variant round,
Jim



At 11:44 AM -0500 11/28/11, Jim Moskowitz wrote:
>
>Jinkim is played in an open field or playground, in the center of 
>which a knife has been set into the ground with the blade sticking 
>up several inches. The players, who may range in number from twelve 
>to one-hundred, are divided into two teams, and from each team a 
>target, or jinkim, is chosen. All but the jinkims are given a 
>clothes-pin. The jinkims are made known to the members of the other 
>team, and then all players scatter promiscuously about the playing 
>area.
>Each player must fix their clothes-pin to the clothes of the jinkim 
>of the other team. Once he has done so, the player leaves the field 
>to the side-lines. The jinkims may not leave the playing field, nor 
>remove any clothes-pins which have been placed on them, nor may any 
>other player touch a clothes-pin so attached, except that the 
>jinkims may use the knife to scrape off or cut off their 
>clothes-pins, with the caution that while doing so they will be in 
>one place, and therefore easier for the other team to catch.  During 
>the entire game all players chant, "jinkim! jinkim!".
>As soon as all of the members of one team, except its jinkim, have 
>returned to the side-lines, the game is concluded, and the jinkims 
>stand while the number of clothes-pins successfully attached to each 
>is counted. Which-ever team has put the most pins onto the other 
>team's jinkim is declared the Winner.


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